136 - Velen's Chosen: Week 4 Witchwood!
Yo visionaries, we’re back with more cards yet again for week 4, final week prior to the Expansion launch! We’ll cover as many as we can this week and then cut next week down so we can talk through cards AND decks next week! So buckle up!
This week's Brawl: Blessing of the Raven: Choose a class and get a premade deck. At the beginning of the game, the Innkeeper appears and tells you all the minions you cast will randomly get stealth, poison, windfury, charge or lifesteal.
Yep, it is in a patch coming up. Designed to make it easier for Brian Kibler to tell when a card has a yellow glow. -MDonais (commenting on the fact that the glow around “active” cards has been increased to help the colorblind.) https://www.reddit.com/r/hearthstone/comments/89h820/legendary_card_reveal_dollmaster_dorian_disguised/dwqznof/
Witchwood Cards: Week 4: (52 cards remaining)
Cathedral Gargoyle: 2 mana 2/2 Epic Paladin minion
Battlecry: If you’re holding a Dragon, gain Taunt and Divine Shield.
Woodcutter’s Axe: 2 mana 2/2 Common Warrior weapon
Deathrattle: Give a random friendly minion with Rush +2/+1.
Deadly Arsenal: 6 mana Epic Warrior spell
Reveal a weapon from your deck, deal its Attack to all minions.
Duskfallen Aviana: 5 mana 3/7 Legendary Druid minion
The first card each player plays each turn costs (0).
Witch’s Cauldron: 3 mana 0/4 Epic Neutral minion
Whenever a friendly minion dies, add a random Shaman spell to your hand.
Wing Blast: 4 mana Rare Hunter spell
Deal 4 damage to a minion. If a minion died this turn, this costs (1).
Rat Trap: 2 mana Epic Hunter spell (secret)
When your opponent plays three cards in one turn, summon a 6/6 rat.
Holy Water: 5 mana Rare Priest spell
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand.
Spectral Cutlass: 4 mana 2/2 Epic Rogue weapon
Lifesteal. Whenever you play a card from another class, gain +1 Durability
Bogshaper: 7 mana 4/8 Epic Shaman (elemental)
Whenever you cast a spell, draw a minion from your deck.
Blood Witch: 4 mana 3/6 Rare Warlock minion
At the start of your turn, deal 1 damage to your hero.
Deathweb Spider: 5 mana 4/6 Epic Warlock minion (beast)
If your hero took damage this turn, give this minion Lifesteal.
Duskbat: 3 mana 2/4 Common Warlock minion (beast)
Battlecry: If your hero took damage this turn, summon 2 1/1 Bats.
Dire Frenzy: 4 mana Common Hunter spell
Give a Beast +3/+3. Shuffle 3 copies into your deck with +3/+3.
Swift Messenger: 4 mana 2/6 Common Neutral minion
Rush. Each turn this is in your hand, swap its Attack and Health.
Spellshifter: 2 mana 1/4 Common Neutral minion
Spell Damage +1. Each turn this is in your hand, swap its Attack and Health.
Gilnean Royal Guard: 8 mana 3/8 Rare Neutral minion
Divine Shield, Rush. Each turn this is in your hand, swap its Attack and Health.
Dollmaster Dorian: 5 mana 2/6 Legendary Neutral minion
Whenever you draw a minion, summon a 1/1 copy of it.
Voodoo Doll: 3 mana 1/1 Epic Neutral minion
Battlecry: Choose a minion. Deathrattle: Destroy the chosen minion.
Splintergraft: 8 mana 8/8 Legendary Druid minion
Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10).
Toki, Time-Tinkerer: 6 mana 5/5 Legendary Mage minion
Battlecry: Add a random Legendary minion from the past to your hand.
NOTE: “From the Past” means any Legendary minion that is wild-specific.
This includes cards that have rotated normally and the Hall of Fame
Mistwraith: 4 mana 3/5 Rare Rogue minion
Whenever you play an Echo card, gain +1/+1.
Pick Pocket: 2 mana Rare Rogue spell
Echo; Add a random card to your hand (from your opponent’s class).
Silver Sword: 8 mana 3/4 Rare Paladin weapon
After your hero attacks, give your minions +1/+1.
Bellringer Sentry: 4 mana 3/4 Rare Paladin minion
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield.
The Glass Knight: 4 mana 4/3 Legendary Paladin minion
Divine Shield; Whenever you restore Health, gain Divine Shield.
NOTE: Can we check if this card gains its effect on friendly minions and face?
Worgen Abomination: 7 mana 6/6 Epic Neutral minion
At the end of the turn, deal 2 damage to all damaged minions.
Town Crier: 1 mana 1/2 Epic Warrior minion
Battlecry: Draw a Rush minion from your deck.
Totem Cruncher: 4 mana 2/3 Epic Shaman minion (beast)
Taunt; Battlecry: Destroy your Totems. Gain +2/+2 for each destroyed.
Countess Ashmore: 7 mana 6/6 Legendary Neutral minion
Battlecry: Draw a Rush, Lifesteal, and Deathrattle card from your deck.
NOTE: Says “CARD” not “MINION” So it can pull weapons with Lifesteal/Deathrattle. (e.g. Kingsbane, Woodcutter’s Axe, etc.)
Book of Specters: 2 mana Epic Mage spell
Draw 3 cards. Discard any spells drawn.
Mossy Horror: 6 mana 2/7 Epic Neutral minion
Battlecry: Destroy all other minions with 2 or less Attack.
Splitting Festeroot: 8 mana 4/4 Epic Neutral minion
Deathrattle: Summon two 2/2 Splitting Saplings
Splitting Saplings: 2 mana 2/2 Deathrattle: Summon two 1/1 Woodchips.
Festeroot Hulk: 5 mana 2/7 Rare Warrior minion
After a friendly minion attacks, gain +1 Attack.
Tess Greymane: 8 mana 6/6 Legendary Rogue minion
Battlecry: Replay every card from another class you’ve played this game (targets chosen randomly, in a random order).
NOTE: Tess says “card” not “spell” like Yogg. So she will replay opposing class minions without battlecry.
Donais Confirmation for no battlecries.
Works like pre-nerf Yogg, will continue working even if she kills herself.
Blink Fox 3 mana 3/3 Common Neutral minion (beast)
Battlecry: Add a random card to your hand (from your opponent’s class).
9pm PDT 4/6 Archmage Arugal: Legendary Mage minion
Whenever you draw a minion, add a copy of it your hand.
(I pulled all the names from the leaked list here on hearthpwn)
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