Velen's Chosen

The Teaching Hearthstone Podcast

Here at Velen’s Chosen we focus on honing your Hearthstone skills! Whether you’re a competitive player, arena specialist, deck-building visionary, or just like having fun: we can help you buff your game and achieve your Hearthstone goals.

Rob “notrob” May
Rob is an US-born and Japan-living gamer since his first SNES game. Notrob started a competitive gaming interest with Halo and WoW, but began competing in local card tournaments with Yu-Gi-Oh! Hearthstone’s release into beta released during notrob’s first semester of graduate school, but started really focusing on Hearthstone after he finished his education. Rob’s ambitions sought for more with creating Velen's Chosen and Omnic Lab podcasts, but looks to grow as a player, podcast host, and caster. Outside of Hearthstone, notrob works in Japan teaching English and helping assistant coach the high school girls volleyball team.

Eve “Kaeleigh” Martyn
Eve is Canadian and none-of-your-business years old. She is married with three kids and a devout Catholic. Eve has been playing video games ever since her dad bought the very first Nintendo with Mario and Duck Hunt. She spent many hours fishing in Ocarina of Time and raided extensively in World of Warcraft. She played Magic the Gathering in high school and revisited it later when she wanted a card game to play with the family. Eve has no problems embracing her inner geek enjoying anime, manga, Korean dramas and comic books equally. She owns a PS 1,2,3 and 4, an XBox360, WiiU, PSVita, 3DS, GameCube and iPad and struggles to play games on all of them. Her hobbies outside of games include running, dancing, singing and reading. She comes from a family of eight children and currently has 15 nieces and nephews. The games she plays the most currently are Hearthstone, Destiny and Final Fantasy. 

Grant "Watchman" Gould

Grant is native Californian, northern bred, southerner living in the good ‘ol US of A. His lifetime of gaming started back when Atari, Intellivision, and the NES were still boxes sitting in front of your TV and Nintendo Power was the only way to get insights into the games everyone was playing. PC gaming and Trading card games are things he didn’t pick until later in his college years. It  was Warcraft III - Reign of Chaos  that introduced him into to the Warcraft Universe. He fondly remembers binge playing DotA through the Battle.Net client back when it was still a mod. As such when he discovered Hearthstone he immediately fell in love with it and never looked back. During the day Grant is a teacher, a professional musician and a family man with a lovely wife and three great kids. At night you can find him wrecking scrubs on the ladder.

114 - Velen's Chosen: Blizzcon and Expansion Hype!


Hearthstone News:

  1. Brawl of the Week-Miniature Warfare; all of your minions are 1/1 and only cost 1 mana!

  2. Blizzcon!!!!!!!

Dungeon Runs are a new single player content being added to Hearthstone.

Recruit is a new keyword added to the game which summons minions from your deck and puts them into play.

Every class is getting a Legendary Weapon in the new set, with every player getting one for free.

Marin the Fox is being given out to all players for free starting on Monday.

There will be a patch next week enabling pre-orders in-client.

Card reveals start up again starting November 20th.

  1. Dungeon Run: You'll pick a class to go on your Dungeon Run with.

    1. After you defeat a boss in a Dungeon Run, you get extra loot to power your deck up.

    2. Passives: Cards that give you a bonus for your run.

    3. Treasures: Powerful cards that are added to your Dungeon Run deck.

    4. Cards: You'll get to pick between themed bundles of cards to add to your Dungeon Run deck.

    5. There are 48 unique encounters in total, which are further augmented by the variance in cards you play with each time.

    6. Losing to a boss in a Dungeon ends your current run.

    7. If you win a Dungeon Run with each of the 9 classes, you unlock a card back!

The best part about Dungeon Runs? They're completely free! You don't even need to have cards in your Hearthstone collection.


A couple of the Bosses we have seen in the Dungeon Run and their abilities;  

Blacksteed;Hero Power: 0 Mana - Transform a minion into a random one that costs 1 more.


Giant Rat;Hero Power: Rat Race (2 Mana) - Summon two 1/1 Rats.

Elder Brandlemar;Hero Power:  Dampen Magic (2 Mana) - Put a Counterspell secret into the battlefield.

Waxmancer Stermy;Hero Power which creates wax clones of minions on the field. They're 1/1 copies.

Room of Traps;It's one of the hardest encounters out there.Due to difficulty, it has a lower chance to show up.

Battlecrier Jinzo;His Hero Power is a passive which makes Battlecries trigger twice.

  1. Some of the Passives:

Captured Flag - Your minions have +1/+1.


Glyph of Warding - Enemy minions cost 1 more.

Justicar's Ring - Your Hero Power is upgraded and costs (1).

Khadgar's Scrying Orb - Your spells cost 1 less.

Mysterious Tome - At the start of the game, play 3 random secrets.

Potion of Vitality - Double your starting health.

Small Backpacks - At the start of the game, draw 2 cards.

  1. Some of the Treasures:

Bag of Coins - Fill your hand with Coins.


Boots of Haste - Your minions cost (0) this turn.

Gloves of Mugging - Steal 3 cards from your opponent's hand.

Horn of Cenarius - Recruit 3 minions.

Rod of Roasting - Cast 'Pyroblast' randomly until a hero dies.

Vorpal Dagger - Poisonous. Mega-Windfury (Can attack four times a turn.)

  1. Cards:

Marin The Fox; Neutral Legendary, 8 mana 6/6 Battlecry: Summon a 0/8 Treasure Chest for your opponent. (Break it for awesome loot!)

Awesome Loot:

Golden Kobold; Neutral legendary, 3 mana 6/6 Taunt, Battlecry: Replace your hand with Legendary minions.

Zarog’s Crown; 3 mana spell; Discover a Legendary minion. Summon two copies of it.

Wondrous Wand; 3 mana spell; Draw 3 cards. Reduce their Costs to (0).

Tolin’s Goblet; 3 mana spell; Draw a card. Fill your hand with copies of it.

Dragon Soul: Priest Legendary Weapon; 3 mana 0/3; After you cast 3 spells in a turn, summon a 5/5 dragon.

Crushing Walls: Hunter spell; 7 mana; Destroy your opponent’s left and right-most minions.

Gather your Party: Warrior spell; 6 mana; Recruit a minion.

Aluneth: Legendary Mage weapon; 6 mana, 0/3; At the end of your turn, draw 3 cards.

Unidentified Elixir: Priest spell; 3 mana, Give a minion +2/+2. Gains a bonus effect in your hand. (bonus effects; Lifesteal, Divine Shield, Deathrattle;Return this minion to your hand, Summon a 1/1 copy of it.)

Lesser Jasper Spellstone: 1 mana Druid spell, Deal 2 damage to a minion. (Gain 3 Armor to upgrade.) Turns into Jasper Spellstone: 1 mana Druid spell, Deal 4 damage to a minion. (Gain 3 armor to upgrade.) Turns into Greater Jasper Spellstone: 1 mana Druid spell, Deal 6 damage to a minion.

Lesser Sapphire Spellstone: 7 mana Shaman spell, Summon 1 copy of a friendly minion. (Overload 3 mana crystals to upgrade.) Turns into Sapphire Spellstone: 7 mana Shaman spell, Summon 2 copies of a friendly minion. (Overload 3 mana crystals to upgrade.) Turns into Greater Sapphire Spellstone: 7 mana Shaman spell, Summon 3 copies of a friendly minion.

Guild Recruiter: Neutral Minion, 5 mana 2/4; Battlecry: Recruit a minion that costs (4) or less.

Carnivorous Cube: Neutral epic minion, 5 mana 4/6; Battlecry: Destroy a friendly minion. Deathrattle: Summon 2 copies of it.

Wandering Monsters: 2 mana Hunter Secret: When an enemy attacks your hero, summon a 3 cost minion as the new target.

Rin, the First Disciple: Legendary Warlock minion: 6 mana 3/6; Taunt. Deathrattle: Add ‘The First Seal’ to your hand. The First Seal: Summon a 2/2 Demon. Add ‘The Second Seal’ to your hand. The Second Seal: Summon a 3/3 Demon. Add ‘The Third Seal’ to your hand. The Third Seal: Summon a 4/4 Demon. Add ‘The Fourth Seal’ to your hand. The Fourth Seal: Summon a 5/5 Demon. Add ‘The Final Seal’ to your hand. The Final Seal: Summon a 6/6 Demon. Add ‘Azari, the Devourer’ to your hand. Azari, the Devourer: 10 mana 10/10 Legendary Warlock Demon minion; Battlecry: Destroy your opponent’s deck.

Kobold Illusionist: Rogue minion, 4 mana 3/3; Deathrattle: Summon a 1/1 copy of a minion from your hand.

Drygulch Jailor: Paladin minion, 2 mana 1/1; Deathrattle: Add 3 Silver Hand Recruits to your hand.


Lore Moment: Kobolds!

“Kobolds (pronounced "KOH-bawld")[3] are a race of diminutive, rat-like subterranean humanoids who dwell in and around caverns and mines throughout the Eastern Kingdoms, Kalimdor and the Broken Isles. They are not particularly intelligent and are notoriously cowardly, preferring to keep their distance from other, larger races. Kobolds are famous for being obsessively protective of the candles they wear upon their heads and which help them light their way through the dark tunnels they call home.

A race of arctic kobolds known as snobolds make their home in the frozen wastes of Northrend.”-Wowpedia

If you choose to play as human, one of the first enemies you are called on to fight are the Kobolds, super easy minions to fight and kill unless you manage to aggro a whole bunch of them at once. The quest to take their candles, and their voice line “You no take candle!” is therefore one of the most well known lines in the game. There are many spin off quests later in the game that reference these creatures and their candles. (”I take candle”)


Velen’s Chosen Links:

Website Link:

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Rob: Instagram, Twitter, Overwatch Podcast, Twitch, Concept Craft
Grant: Twitter, Soundcloud, Watchman#1140
Eve: Twitter, Twitch, Kaeleigh#1919
Official Sponsors of Velen’s Chosen: Jamie S.