114 - Velen's Chosen: Blizzcon and Expansion Hype!
Brawl of the Week-Miniature Warfare; all of your minions are 1/1 and only cost 1 mana!
Dungeon Runs are a new single player content being added to Hearthstone.
Recruit is a new keyword added to the game which summons minions from your deck and puts them into play.
Every class is getting a Legendary Weapon in the new set, with every player getting one for free.
Marin the Fox is being given out to all players for free starting on Monday.
There will be a patch next week enabling pre-orders in-client.
Card reveals start up again starting November 20th.
Dungeon Run: You'll pick a class to go on your Dungeon Run with.
After you defeat a boss in a Dungeon Run, you get extra loot to power your deck up.
Passives: Cards that give you a bonus for your run.
Treasures: Powerful cards that are added to your Dungeon Run deck.
Cards: You'll get to pick between themed bundles of cards to add to your Dungeon Run deck.
There are 48 unique encounters in total, which are further augmented by the variance in cards you play with each time.
Losing to a boss in a Dungeon ends your current run.
If you win a Dungeon Run with each of the 9 classes, you unlock a card back!
The best part about Dungeon Runs? They're completely free! You don't even need to have cards in your Hearthstone collection.
A couple of the Bosses we have seen in the Dungeon Run and their abilities;
Blacksteed;Hero Power: 0 Mana - Transform a minion into a random one that costs 1 more.
Giant Rat;Hero Power: Rat Race (2 Mana) - Summon two 1/1 Rats.
Elder Brandlemar;Hero Power: Dampen Magic (2 Mana) - Put a Counterspell secret into the battlefield.
Waxmancer Stermy;Hero Power which creates wax clones of minions on the field. They're 1/1 copies.
Room of Traps;It's one of the hardest encounters out there.Due to difficulty, it has a lower chance to show up.
Battlecrier Jinzo;His Hero Power is a passive which makes Battlecries trigger twice.
Some of the Passives:
Captured Flag - Your minions have +1/+1.
Glyph of Warding - Enemy minions cost 1 more.
Justicar's Ring - Your Hero Power is upgraded and costs (1).
Khadgar's Scrying Orb - Your spells cost 1 less.
Mysterious Tome - At the start of the game, play 3 random secrets.
Potion of Vitality - Double your starting health.
Small Backpacks - At the start of the game, draw 2 cards.
Some of the Treasures:
Bag of Coins - Fill your hand with Coins.
Boots of Haste - Your minions cost (0) this turn.
Gloves of Mugging - Steal 3 cards from your opponent's hand.
Horn of Cenarius - Recruit 3 minions.
Rod of Roasting - Cast 'Pyroblast' randomly until a hero dies.
Vorpal Dagger - Poisonous. Mega-Windfury (Can attack four times a turn.)
Marin The Fox; Neutral Legendary, 8 mana 6/6 Battlecry: Summon a 0/8 Treasure Chest for your opponent. (Break it for awesome loot!)
Golden Kobold; Neutral legendary, 3 mana 6/6 Taunt, Battlecry: Replace your hand with Legendary minions.
Zarog’s Crown; 3 mana spell; Discover a Legendary minion. Summon two copies of it.
Wondrous Wand; 3 mana spell; Draw 3 cards. Reduce their Costs to (0).
Tolin’s Goblet; 3 mana spell; Draw a card. Fill your hand with copies of it.
Dragon Soul: Priest Legendary Weapon; 3 mana 0/3; After you cast 3 spells in a turn, summon a 5/5 dragon.
Crushing Walls: Hunter spell; 7 mana; Destroy your opponent’s left and right-most minions.
Gather your Party: Warrior spell; 6 mana; Recruit a minion.
Aluneth: Legendary Mage weapon; 6 mana, 0/3; At the end of your turn, draw 3 cards.
Unidentified Elixir: Priest spell; 3 mana, Give a minion +2/+2. Gains a bonus effect in your hand. (bonus effects; Lifesteal, Divine Shield, Deathrattle;Return this minion to your hand, Summon a 1/1 copy of it.)
Lesser Jasper Spellstone: 1 mana Druid spell, Deal 2 damage to a minion. (Gain 3 Armor to upgrade.) Turns into Jasper Spellstone: 1 mana Druid spell, Deal 4 damage to a minion. (Gain 3 armor to upgrade.) Turns into Greater Jasper Spellstone: 1 mana Druid spell, Deal 6 damage to a minion.
Lesser Sapphire Spellstone: 7 mana Shaman spell, Summon 1 copy of a friendly minion. (Overload 3 mana crystals to upgrade.) Turns into Sapphire Spellstone: 7 mana Shaman spell, Summon 2 copies of a friendly minion. (Overload 3 mana crystals to upgrade.) Turns into Greater Sapphire Spellstone: 7 mana Shaman spell, Summon 3 copies of a friendly minion.
Guild Recruiter: Neutral Minion, 5 mana 2/4; Battlecry: Recruit a minion that costs (4) or less.
Carnivorous Cube: Neutral epic minion, 5 mana 4/6; Battlecry: Destroy a friendly minion. Deathrattle: Summon 2 copies of it.
Wandering Monsters: 2 mana Hunter Secret: When an enemy attacks your hero, summon a 3 cost minion as the new target.
Rin, the First Disciple: Legendary Warlock minion: 6 mana 3/6; Taunt. Deathrattle: Add ‘The First Seal’ to your hand. The First Seal: Summon a 2/2 Demon. Add ‘The Second Seal’ to your hand. The Second Seal: Summon a 3/3 Demon. Add ‘The Third Seal’ to your hand. The Third Seal: Summon a 4/4 Demon. Add ‘The Fourth Seal’ to your hand. The Fourth Seal: Summon a 5/5 Demon. Add ‘The Final Seal’ to your hand. The Final Seal: Summon a 6/6 Demon. Add ‘Azari, the Devourer’ to your hand. Azari, the Devourer: 10 mana 10/10 Legendary Warlock Demon minion; Battlecry: Destroy your opponent’s deck.
Kobold Illusionist: Rogue minion, 4 mana 3/3; Deathrattle: Summon a 1/1 copy of a minion from your hand.
Drygulch Jailor: Paladin minion, 2 mana 1/1; Deathrattle: Add 3 Silver Hand Recruits to your hand.
Lore Moment: Kobolds!
“Kobolds (pronounced "KOH-bawld") are a race of diminutive, rat-like subterranean humanoids who dwell in and around caverns and mines throughout the Eastern Kingdoms, Kalimdor and the Broken Isles. They are not particularly intelligent and are notoriously cowardly, preferring to keep their distance from other, larger races. Kobolds are famous for being obsessively protective of the candles they wear upon their heads and which help them light their way through the dark tunnels they call home.
If you choose to play as human, one of the first enemies you are called on to fight are the Kobolds, super easy minions to fight and kill unless you manage to aggro a whole bunch of them at once. The quest to take their candles, and their voice line “You no take candle!” is therefore one of the most well known lines in the game. There are many spin off quests later in the game that reference these creatures and their candles. (”I take candle”)
Velen’s Chosen Links:
Battlenet Group Invite
Twitter, Discord, Patreon, Facebook, Youtube
iTunes, RSS, Full Show Notes
Rob: Instagram, Twitter, Overwatch Podcast, Twitch, Concept Craft
Grant: Twitter, Soundcloud, Battle.net: Watchman#1140
Eve: Twitter, Twitch, Battle.net: Kaeleigh#1919
Official Sponsors of Velen’s Chosen: Jamie S.